Friday, March 23, 2007
Thinking about the Magnavox Odyssey 2 I had as a child just now while walking Peretz. I presume my parents got it rather than an Atari for its greater educational value, it had a keyboard, game that taught arithmetic, etc. One of the most educational things about it was that by rapid cycling of the power, one could cause programs to load into memory improperly, mostly this would just lead to loud buzzing and a static or moving pattern on the screen, but sometimes there was a possibility of interaction, though nothing one would ordinarily think of as a game, generally no collision detection, for example. Reset reset reset.
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